Partial result of the increased reality project: Design of an interactive virtual galery of the secure door management

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Partial result of the increased reality project: Design of an interactive virtual galery of the secure door management

Alina Ofelia Chapman
Yanet Vivar Acevedo
Reynaldo Carballo Cuenca
Yasel Antonio Naranjo Ramírez

Abstract

Using Augmented Reality, virtual reality and other multimedia resources to enrich SEISA’s human capital culture and promote optimized information management of processes and services as necessary, contributes to adaptability, efficiency and access to new market opportunities and promoting the digital transformation of the company in such a changing environment is the key to success.
The following methods were used: Analysis and synthesis of the theoretical and methodological references that support the design of an interactive gallery.
The different phases completed in the definition of the interactive content scenes in this first stage of the design of the Interactive Virtual Gallery for the Safe Door Management are presented.

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How to Cite
Chapman, A. O., Vivar Acevedo, Y., Carballo Cuenca, R., & Naranjo Ramírez, Y. A. (2023). Partial result of the increased reality project: Design of an interactive virtual galery of the secure door management. SEgurIad Y SAber. Scientific Journal, 2(3). Retrieved from https://seguridadysaber.seisa.cu/index.php/seisa/article/view/26
Curriculum synthesis

Alina Ofelia Chapman, Service company of Comprehensive Security (SEISA)

Knowledge Management Specialist.

Yanet Vivar Acevedo, Security Services Company Comprehensive (SEISA)

Information Management Technician.

Reynaldo Carballo Cuenca, Security Services Company Comprehensive (SEISA)

Knowledge Management Specialist.

Yasel Antonio Naranjo Ramírez

Manager in Safe Door Management.

References

Bower, M.; Howe, C.; McCredie, N.; Robinson, A. y Grover, D. (2014): Augmented Reality in education-cases, places and potentials. Educational Media International, 51(1), 1-15 p.

Higuerey, E. (2020): Contenido interactivo: cómo promover una experiencia inolvidable a tus usuarios para fidelizarlos. https://

rockcontent.com/es/blog/contenido-interactivo/.

Resumen Ejecutivo (2022). Empresa de Seguridad Integral (SEISA): Documentos del Balance, 1-47.

Ventajas de las campañas de contenido interactivo para las marcas (2023). https://www.ittrends.es/content-marketing/2023/03/

ventajas-de-las-campanas-de-contenido-interactivo-para-las-marcas.

Rodríguez Pérez, R. (2016): Diseño de un catálogo digital interactivo como herramienta de exhibición de galerías para el museo

Héctor Vásquez Salazar de la Unidad Educativa Bolívar ubicado en la ciudad de Ambato,156.

Impresiona a tus clientes con nuestras galerías de fotos (2023): https://siscom.sv/diseno-web/impresiona-a-tus-clientes-con-nuestras-galerias-de-fotos.